Table of Contents

IRPL Reference

The syntax for IRPL is similar to the language syntax from previous games. For a tutorial, see 4RPL Overview. For details on how to create custom units with these scripts, see Making Custom Units page.

Programming Logic

Notation for basic programming concepts and commands for performing mathematical operations on data.


Game Physics

Commands that directly read or affect the game state.


User Input/Output

Commands that deal with player inputs and/or visuals for indicating things to the player.


Units

Commands that directly read or affect parameters of in game units.


Miscellaneous